Guardian II ready for first set of levels
Okay, I got back to work on Guardian II.
Firstly, the Paladin:
I have done several Paladins before with my previous styles of pixel/programmer art, but this is by far the most epic looking.
Secondly, I got custom coloured sky/clouds to help the atmosphere of later levels.
Thirdly, I got sick of having to hack around in the save files to skip the tutorials whenever I reset the save and instead added a skip tutorial option.
Finally, and most importantly, I am about to start work on the first chain of levels. I’ll post some design drawings soon.
Still to be worked on, but not for a while:
- Guilds to upgrade unit skills.
- Forge to upgrade unit equipment.
- SPECIAL ATTACKS!